Announcing Docchi: diff-based data management language to implement unlimited undo, auto-save for games, and cloud-apps which needs to save very often.
Dochy has been renamed Docchi thanks to the advices from the r/rust and Zulip members. I really appreciate them.
I want to explain what Docchi is, but my English skill is not good enough to do it here. Please read the readme.
docchi - crates.io: Rust Package Registry
I think this library is usable now, but it's not proven. This project contains very novel concepts(or I just don't know predecessors...)
I'll create a game(Shinobigami simulator) with this library, and I want to prove this is usable in the process, but it will take a long time.
I think I should prove it first, but I might die with some accident tomorrow, so I decided to do it now.
Thank you for reading.