Rust Raytracer compiled to Webassembly to run live in browser
You might remember my Raytracer Challenge series, where I am developing a Raytracer in Rust while learning the language. I just released a little something I was working on during the holidays: The Raytracer REPL
It’s my raytracer compiled into Webassembly and running in Webworkers, combined with a little bit a JavaScript, to allow you using int live in the browser. And it is astonishingly fast.
Of course it is fully open source. See the video for details where to find the REPL, the source and everything else.