Game Dev as way to learn Rust - Bevy and wgpu
I have one main goal that is to learn Rust by doing something cool.
I always wanted to explore Game Dev field but never did anything related. I went full to webdev/devops/SRE field and now I want to try something different and new for me.
I saw some videos about game dev with Bevy and others using the WGPU directly.
With my main goal being to learn Rust and the way I chose to do it by creating a fun game. What do you think makes the most sense to learn to achieve that goal: bevy or wgpu?
Bevy seems easier and I'm concerned that being easier will make me learn less about Rust.
For Bevy I was going to study using: https://bevyengine.org/learn/book/introduction/ and for wgpu I was going to use https://sotrh.github.io/learn-wgpu/