[Media] FyroxUI - a powerful, general purpose, retained mode user interface library
fyrox-ui is a general purpose, retained mode, message passing -based, GAPI-agnostic user interface library with rich layout system. It is used in a few projects, but the most large project is FyroxEd. It has more than 35 built-in widgets, like buttons, check boxes, trees, windows, docking manager, file browsers, color picker, layout panels, and even inspector widget that uses reflection to see what's inside objects.
It can already be used as-is to power any applications that needs user interface, but it needs a native window environment (winit can be used as a cross platform solution) and a renderer. Fyrox (a game that uses it) provides both windowing and rendering, but it is easy to add new one.
It is evolving for more that 3 years already and it is pretty stable and battle-tested (just because it is use to power FyroxEd). One (major) downside is that it has very shallow documentation.
The repository can be found here - https://github.com/FyroxEngine/Fyrox/tree/master/fyrox-ui.
My question is - is Rust community interested in "yet another UI library"?