Galileo v0.1 is released
A lot of work has been done since the last time I wrote about Galileo - cross-platform general purpose map rendering engine. Now the time has come for a first official release on crates.io.
Here is the blog post: https://maximkaaa.github.io/galileo/blog/posts/release\_v0.1
19 M points of lidar scanning rendered to the Galileo map
What has changed since the last time:
- trait-based geometries
- support modified layer list
- support editing features in feature layers
- image point symbols
- support for window-less applications (rendering map to an image)
- added Android example
- added an example of application with EGUI
- added documentation for everything