How do you guys deal with slow comp times?
Hi guys, I’m working on a leptos project and as the project is a web UI, fast iteration (being able to quickly see results) is really important, and I was curious how do you guys deal with Rust slow comp time?
I already changed the linker to lld, reduced opt on my direct deps to 1, and left 3 for the rest. The backend can’t be changed to cranelift because I’m using an M1 Mac andaarch64 is not currently supported.
I disable rust-analyzer when it locks a file. What else can I try?
EDIT: thanks for all the suggestions, also for anyone in the future seeing this, I found in a benw.is post about --hot-reload its in beta but its useful