What's the current, modern way of writing Android apps, purely in Rust?

56 points ILikeWaterBro

I looked up this subject on this subreddit and on the internet, but the results were usually relatively old (around 2 years old on average), so I thought of asking it again here in hopes of getting more up to date answers.

Tell us about any past experience regarding this subject, what were the results, etc.
Any experience or opinion about this is appreciated! :)

I'm thinking about making my egui project run on Android, but it's not that graphically complex yet so I don't mind porting it to another graphical framework if it would be less of a hassle afterwards.