kaku: a text rendering crate for wgpu using signed distance fields (that supports outlined text!)
https://github.com/villuna/kaku
Hey everyone! I've just published my first crate. It's a text rendering system that uses signed distance fields. The main features it has are crisp upscaling and quick rendering of outlines.
I wrote this crate because I needed to render outlined text for a game I'm making, and I couldn't find anything out there to do it quickly. I've still got some things I want to do with it, but it's at the point where it can do everything I need for my game, so I decided to release a first version :D
This is my first "real" crate, so I probably made some mistakes somewhere. Feedback is appreciated