A wgpu-based backend for ratatui

95 points jesterhearts

Hello everyone! I just published ratatui-wgpu which adds a wgpu rendering backend for ratatui.

The backstory to this is that I am working on a game that started out as a tui, but I needed switch to my own rendering due to missing console font support in Windows 10. I was attached to the look & feel of the tui and wanted to preserve that while supporting custom fonts and rendering to the web.

I know I'm not the first person to want to render tui applications to the web (checkout egui-ratatui for an alternative), so I thought the resulting backend might be of interest to the broader rust community :)