8-bit floating point types for Rust!
Small crate implementing 8-bit floating point numbers with either a 4-bit exponent and a 3 bit mantissa, or a 5-bit exponent and a 2-bit mantissa.
https://github.com/EricLBuehler/float8
And on crates.io:
https://crates.io/crates/float8
Docs:
https://docs.rs/float8/0.1.1/float8/
Please let me know what your thoughts are!