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Hot-Reloading Rust code in Bevy: 500ms recompile times

270 points malekiRe 2025-05-26 01:04:51 16 comments
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We just added support to our bevy_simple_subsecond_system crate to allow you to add and remove systems at runtime. With some caveats you can now basically create an entire bevy game during hot-patching. https://crates.io/crates/bevy_simple_subsecond_system

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