[Media] Wrote a shader compiler in Rust that transpiles directly to HLSL with semantic analysis.

135 points Ephemara 8 comments
[Media] Wrote a shader compiler in Rust that transpiles directly to HLSL with semantic analysis.

All info is on the github repo. This is a brand new programming language. Please read the docs in https://github.com/ephemara/kore-lang before asking any questions

https://github.com/ephemara/kore-lang

https://crates.io/crates/kore-lang

cargo install kore-lang

edit: removed phrase readme.md from the body as it links to a chess game