Updates ffmpReg, a complete rewrite of ffmpeg in pure Rust

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It’s been a while since I last posted about ffmpreg. The project has reached 900+ stars, which I appreciate.

I originally expected to be at a point where the core was stable, with the focus shifting mainly to codecs and containers. That’s not the case yet.

I’ll keep this direct.

I’ve spent the last years studying and building systems seriously. I’ve worked with React and Node in production, and also built compilers and programming languages before llms became common.

I’ve applied to many roles and haven’t received a single interview. I’m trying to understand what’s not working, whether it’s my approach, my location, or something else I’m missing.

If you have insight into this, I’d value direct feedback.

I’m looking for an opportunity to contribute as a software engineer. I’m comfortable with technical interviews, take-home challenges, or any practical evaluation.

At the same time, I’m dealing with financial pressure while trying to continue building ffmpreg(I feel bad because I'm still not worth anything to anyone.).

GitHub: https://github.com/yazaldefilimone

FFmpReg: https://github.com/yazaldefilimone/ffmpreg

Linkedin: https://www.linkedin.com/in/yazaldefilimone/

Support ffmpreg: https://ko-fi.com/yazaldefilimone